
Helm's Deep is in trouble
The Marshals have had word of traitors in the Westmark. The notorious criminal Cuthbert, now dead due to the quick thinking actions of Allacan, was smuggling coded messages out of Helm’s Deep containing classified information. Aethelwigend Grimthain has provided a list of who he thinks the most likely suspects at Helm’s Deep may be who were aiding the infamous villain. The Marshals need somebody trustworthy to investigate, and you have volunteered. You carry with you a message from the Marshals for the ranking officer at Helm’s Deep, Feldmarshal Æthelred (NPC), ordering him to give you his full cooperation, although not detailing what your investigation entails. No person currently at Helm’s Deep is above suspicion!
How this works
--There are five areas to search: The Barracks, the Infirmary, the Stables, the Feldmarshal’s Office, and the Armory
--You may move to one location per post
--You will receive several choices depending on your location (ask questions, search, etc). You may choose one choice per turn. If you decide to leave the location, that will take your turn (i.e., you finished in the barracks, you will then RP going to the Infirmary, and will then be presented with your choices for that area). Once you pick your choice (i.e., question so-and-so), you can proceed with your questioning. (Keep it vague, I already wrote the responses!). The responses from the suspects may be helpful or a red herring
--You will receive clues as you go along. These will be whited out. Don’t cheat and look at other people’s clues! I trust you!
--You may interact with each other if you wish, or team up if you wish, but if you aren’t a team please don’t tell each other your clues. It will be more fun if you discover everything on your own! If you have two characters they both can participate, but please have them working together as a team. Otherwise you’ll finish faster than everyone else!
--There may be one or two things you find that will be shared with everybody (it will make sense when we get there!)
--I’ll update every 48-72 hours (more or less). It’s okay if you miss a turn, you just may gather fewer clues than others. You can still play!
--If you think you know who the traitor(s) is/are, keep it quiet please. At the end we’ll gather and everyone will have a chance to tell who you think the traitor is, and why!
--It ends when all the clues have been found, or everyone has reported (aka tag me) they have a theory to put forward who the traitor is. Marshal Gwai will arrive as a fresh set of eyes, the evidence and suspicions will be put forth, and justice served! *insert inspiring music*
Rules:
Normal Plaza/Cavalry rules etc
Keep it IC please
Open to all cavalry members and trainees. This is NOT a mandatory cavalry RP
Non-cavalry members are most welcome, but please represent one of the free-peoples, or have a good reason for being there!
Tag me here or in the Command Tent if you have a question
Don’t look at other people’s clues!
Please bold where you are/what your choice is somewhere in your post
Content warning—There will be a bit of violence, but it is PG.
Signs-ups start now! (And will last about a week). You received your commission, and are arriving at Helm’s Deep. RP your arrival, and post your first location. (If you are late to sign-up, that is okay, you may just have fewer turns.)
Cast of characters (NPCs):
Feldmarshal Æthelred—career officer, stern, straight laced, at one point was by the book, but is now disillusioned in his career. No sense of humor. Doesn’t let little things slide. Sends nobody on Ent-wife hunts. Thinks he should have been promoted out of this place long ago.
Haeland Aelfgifu—Has been a haeland since the Southern Storm Campaign. Burned out, asked for a local person to train as her new assistant and eventually take her place when she retires
Wulfthryth--middle aged woman from nearby village, originally trained as a midwife, here to help Aelfgifu, but not a lot of help as a haelend for the cavalry. Still, Aelfgifu is trying to train her
Ceorl Alfred--a young ceorl who doesn’t like his prospects. He was envisioning glory and fame (without having to actually risk his life in the cavalry), not cleaning armor and writing letters for the Feldmarshal.
Sperewigend Odo—young sperewigend, assigned to the stables, great with horses, doesn’t say much. No family he’s ever spoken of. Does some blacksmithing as well. Takes commands well, but is quite forgetful with anything not related to horses.
Maegisterwigend Alca—Promoted from sperewigend once Grimthain left. Her report shows evidence of failure to comply with orders, poor attitude, late for drills, not volunteering for extra tasks. Why she was promoted, nobody knows. She was placed in charge of the armory per the feldmarshal’s order.
Eadwig--man, early 50s, pleasant, from a nearby village who comes several times a week to deliver supplies, food, hay, etc, and relay any messages
Aethelwigend Edbert--relatively new transfer from the Eastmark to take the place of Grimthain. Little is known as his records were lost during transfer, and he only arrived last night.
Places:
The barracks
The stables
The Feldmarshal’s office
The armory
The infirmary
The Second Marshal's office











