OOC (
I’ve always been intimidated by the IC aspect of Halls of Rohirric Histories, and the pressure to get all the details right first time (if you don’t publish it for people to see, its easier to make it up as you go along as retrospectively amend everything to fit; cheating I know but I suspect we all do it).
However since @Dimcairien Luiniel and I have both created new PCs with such a closely interconnected history I need to share my notes with her so she can ready thoughts and discuss which ideas to keep and which to cut. I haven’t yet read her draft, i this could all be very wrong or repeating what she has said. Needless to say it made sense to use this thread for that.)
He had never been a proud or vain man, nor one to seek attention or fame. Humble and cherishing simplicity, with a stifling burden of guilt that has loomed over him for most of his adult life, he had never felt his tale worthy of recording in the Hall of Histories. But then he had been unexpectedly approached by Allacan, asking that he contribute to her publication The Art of Command, and she had - on hearing that his own experience had never been recorded in these halls - insisted that he write it down, that later generations might learn from his experiences. “Treat it like a formal report; speak about your life as though telling the tale of another, be objective if need be; you’ll likely find it easier that way.” she had said, planting the seeds of the idea in his mind.
And so, despite his protests and aversion to speaking of his own deeds and histories, and without yet having contributed to her own project, now he found himself here with quill in hand, contemplating what to put down. He thought of Sigrid and Éomund and to a lesser extent Éolath, and imagined for a moment that these three young people might one day wish to know more about him. And so, he put ink to paper. He kept it objective, sticking to the facts with minimal flourish, and it seemed that Allacan‘s advice had proven fruitful, for before long the words were flowing onto the page as though written by a narrator’s hand.
Grimthain
The ‘omen child’ orphan
As a young abandoned orphan boy on the steps of a cavalry outpost in the Westfold with no hint of or clue help place where he had come from
[Grimthain did not learn until much later that he was actually found by a cavalry soldier Éothain, father of his future best friend Éodred, who gave him the name Grimthain but felt he was not at the time in a position to adopt the child, although he did maintain a keen interest on the boy’s upbringing and helped provide for him when he was in great need] As an orphan raised before the War of the Ring when orphanages were rare, he was fostered on rotation among the families and homesteads of a variety of often ill-suited cavalry soldiers, and many of his younger years were spent in the village of Sceornbeorg. A quiet child who lived up to his nickname ‘Grim’, he never really bonded with any of the families who cared for him and some misinterpreted his withdrawal and lack of trust as hiding a more sinister nature, and due to some unlucky and purely co-incidental incidents in his early years some superstitious folk believed he was unlucky or cursed, and called him ‘omen child’. The only family he was ever really close to was that of Éothain, and his only son Éodred was his best and only friend despite being around five years his senior.
The siege of Helm’s Deep
Inspired by Éothain and idolising Éodred in his early years, Grimthain always aspired to join the cavalry but found himself caught up in military affairs much sooner than he anticipated.
Grimthain was 11 at the time when the Westfold fell and many families were forced to retreat to the cover of Helm’s Deep. There he and his best friend Éodred son of Éothain, who was five years his senior, were called up to serve in defence of the keep against the forces of the traitor Saruman. Éodred gained renown commanding a corthor of child-warriors - Grimthain among them - in defence of one of Helm’s Deep’s lesser gates, and the older boy’s cool-headedness and confidence was one of the major factors that kept the younger lads from dropping their weapons and fleeing. However his father Éothain fell honourably in that siege, and thereafter Éodred became more dour and pessimistic a person, committing his life to serving his country perhaps as a means of trying to find purpose for his beloved father’s death. After learning of his best friend’s father’s death at Helm’s Deep, Grimthain vowed even at that young age that he would do all in his power to protect whatever family his best friend Éodred had left as if it were his own, a vow he has committed himself to since that day. In many ways, Grimthain ceased becoming a boy after the battle at Helm’s Deep and those events, and his reactions to them, were first steps into becoming a man.
A cavalry man
Eager to keep his vow to Éodred and his remaining family, as well as already having somewhat proven himself in the siege at Helm’s Deep and on the home guard when the muster rode to Gondor’s aid, Grimthain enlisted in the cavalry as soon as he was old enough to be accepted as a fully fledged soldier. With no land to his name, he has lived in cavalry barracks for most of his life, normally in twin rooms as is befitting of junior commanders. He has served in the Westmark Eored for most of his cavalry career, and considered Helm’s Deep his home until his recent transfer to Meduseld Eored.
Southern Storm and Northern Wind campaign
A number of cavalry warriors serving in the Westfold were summoned by the call to arms of the King. Grimthain was 20 at the time and his best friend Éodred was five years his senior. They both lived in the same village a little ways from Helm’s Deep, where Éodred has a wife and young 4 year old son Eomund. Together they answered the call and were placed in the same corthor during Southern Storm/Northern Wind. The close friends worked well as comrades, both gaining the approval of their superior officers, but Grimthain particularly was regarded as having a solid and sensible older head on a young man’s shoulders. After their commander was injured shortly before a major battle, it was the younger Grimthain who was given a field promotion to Aethelwigend; his first command. During a later cavalry charge, Éodred was pulled from his horse. Grimthain made the difficult decision of not risking his entire corthor and the cavalry charge just to try and rescue a single soldiers’ life, even if the solider was his best friend. When the battle was over, Éodred was found to have died on the field. Even though he was only following orders and putting the welfare of his unit first, Grimthain blamed himself for Éodred death.
[This was the same casualty of war that Allacan actually tried to save during the campaign in the incident that led to Marshal Malorn’s horse dying. One day, Allacan and Grimthain will talk about their shared experiences and Grimthain will learn that his inaction to rescue his soldier did not contribute to his death; Allacan took the very action he did not and tried to rescue the fallen man, at great risk to herself and the lives of many others, but Éodred was already dead when he hit he ground. Allacan was severely disciplined for her recklessness and gained a black mark on her record for her dangerous manoeuvre.]
After the campaign was over Grimthain’s promotion was made permanent, despite his protestations. He accepted, but shortly after the campaign was over he requested transfer to a duty close to his friend’s family so he could keep his vow, and was transferred to a junior command position at Helm’s Deep leading the regular patrols.
The Child Snatchers
(Note: this event came straight after Éomund attempted to hide away at Helm's Deep to avoid returning to his mother's farm, and Grimthain's poor reaction and heavy-handed approach to disciplining the boy. The initial post detailing these events can be found
here)
Just under 8 years ago, when Éomund was still young and Grimthain considered still a somewhat freshly confirmed Aethelwigend, he led the cavalry Corthor based at Helms Deep that were ordered to pursue a number of child-snatchers who had razed and plundered a Westfold village, murdered most of its inhabitants and abducted fifteen children between the ages of two and sixteen. The child-snatchers attempting to flee the Westfold via the river Entwash. The unit pursued them downriver until they were approaching the borders of the Eastfold, and then it seems that the kidnappers grew tired of the pursuit and decided the children were not worth the effort given the corthor’s refusal to give in. They slaughtered the children; all fifteen, and abandoned their bodies for the soldiers to find in their scattered camp the next day. The cavalry warriors rode them down with fury and vengeance after that, not a single one did they leave alive, and burned them all on pyres so that their vile flesh would not taint the lands of Rohan again. They presumed they were traffickers native to the sea of Rhûn by their clothing, possibly hoping to carry the children down river and back to their homeland for sale. Their deaths were bitter-sweet, and far too late. The children were already lost, and there was naught they could do for them after the chase was done but gather their poor bodies and put them to rest with honour. They died along the Great West Road, only half a day’s ride west of the Firien-wood, and the bodies were transported back to the Westfold. Grimthain, already terribly traumatised by the experience, learned on his arrival at Helm's Deep that patrol reports suggested that the village the children were taken from had no survivors. He therefore commanded that the children's bodies be buried near his own home village of Sceornbeorg.
Grimthain carried the guilt for the fifteen children’s death for many years, and it was only when he met Sigrid in the Horse and Rider Inn and seemingly gained her forgiveness that he started to come to peace with the event. Though he is still haunted by the opening pyres and finding the children dead, those memories no longer overshadow all his actions and he feels at liberty to finally put his demons to rest and begin a new, hopeful life.
Watchmaster of the Helm's Deep dungeons
Following that terrible experience, which scarred Grimthain emotionally and gave him terrible nightmares for many years, he was forcibly relieved of duty for his own mental health. When he returned to duty, he requested he be taken off from patrol command duty and away from the front lines duty to a more sedentary office position so he could more easily support the family of his dead friend Éodred. Part of the reason he requested this transfer was because he still doubted his capabilities to lead effectively and the guilt of both his best friends’ death and the fifteen children weighed heavily upon him.
He was transferred to a position in the keep at Helm’s Deep supporting the quartermaster there, managing rotas and co-ordinating guard shifts. After swiftly proving to be adept at organisation and management, he was offered and accepted the position of Watchmaster of the Helm’s Deep dungeons, an unenviable and antisocial position he held for a number of years. He has only recently stepped away from that position after Allacan's visit led to her impromptu execution of Cuthbert
[Add in further information following the search for the traitors at Helm's Deep RPG]
After Cuthbert's death, he confessed to Allacan in a private discussion that he personally had disagreed with the decision to keep the man alive so long, as well as expressing a wish to be transferred to Meduseld Éored so that he could support a young person who was dear to him while he engaged in cavalry training. On her return to Edoras, Allacan took the initiative of requesting Grimthain's transfer from the Marshals herself, so that by the time Grimthain arrived in Edoras with Éomund, the transfer had already been completed.
Personal relationships
An orphan found abandoned at a very young age, Grimthain never knew his family. Other than Éomund and Leigh he has no family of his own and he has very few friends. He is an amenable and likeable colleague but rarely socialises with people outside work. He is protective of Éomund and would willingly give his life to keep his from harm, but he also actively allows the younger man the time and space to make his own mistakes and avoid smothering and mollycoddling him. He believes it is important to help Éomund learn independence, so the lad can fend for himself when his mother and Grimthain are gone. Although he had romantic relationships in his youth; his last serious relationship ended when his fiancée left him after the kidnapping incident had such a detrimental impact on his mental health and she was unable to cope with his depression. Although the break-up left Grimthain feeling abandoned once again, he respected her reasons and they have maintained an amicable understanding; her later marriage however caused them to drift apart and they have not corresponded in years. Grimthain has not trusted himself to engage in romantic associations with anyone since, and has resigned himself to a lonely life.
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Éomund (Dimcairien)
After his best friend Éodred was killed, Grimthain vowed over his best friend’s grave to protect and provide for Éodred’s widow and son in his place. He attempted to step in as a father figure for his friend’s son Éomund, however Éodred’s widowed wife Leigh held a strong grudge against Grimthain for getting her husband killed only a few years after her father-in-law got killed at Helms Deep, and has persisted in that grudge to date.
Grimthain was only ever allowed to visit Éomund rarely, normally special occasions, like Mettare and Éomund’s birthday and the anniversary of his father’s death. Days when his mother couldn’t refuse him. But by far the most cherished mutual memories of their relationship are their yearly holidays together. One week a year, normally just after Éomund’s birthday, he would come stay with Grimthain at Helm’s Deep; the only time the normally reserved soldier insisted he have off for leave. They thus have shared memories and experiences, don’t know each other well as they would like, but they have a deep affection for each other in spite of this. They just don’t really know how to express it.
Every time Grimthain visited Leigh’s home it would often end in arguments between him and Éomund’s mother. Grimthain was often angry at her mollycoddling and insisting Éomund be taught/trained, and Leigh often snooping on the activities they did together. It is possibly only because of Grimthain’s visits and insistence that Éomund learned life-skills, and their yearly holidays away from the ever-present Leigh, that Éomund learned how to ride, chop wood, write, etc. It also explains why Éomund has dexterity problems - he was never allowed to play and learn the way other youngsters were.
Éomund in then associated Grimthain’s visits as a relief from the brooding mother, and often changing his life for the better, although they were often extremely tense visits that ended in arguments. But Éomund and Grimthain were never as close as either would have liked. Grimthain had suspicions that Éomund had a harsh upbringing, and recognised subtle signs of mild poverty during his visits.
[Grimthain, however, had no idea how bad the situation truly was, and that Éomund and Leigh would sometimes going without food or fuel; his mother didn't have enough money for wood to keep a fire going at night during the winter, but was too proud a woman to ask for help! Grimthain would have paid for all they needed if she had ever found it in her heart to forgive him. But Éomund was strictly told to NEVER mention the money problems, and he feared his mother too greatly to go against her wishes, and Grimthain never pried too deeply into their personal affairs.]
However Grimthain did often fund things his mother would never pay for, like buying him his own first mount, riding and horsemanship lessons, and also hired Aldith
(Taethowen), head washerwoman at the Hornburg and prior resident of Sceornbeorg, to tutor him in reading and writing skills. Things his mother couldn’t refuse. Likely the real reason she didn’t offer these things was because they couldn’t afford it, but she was too proud to ask for help or accept charity. So she allowed Grimthain to give these things as gifts instead, because you can’t refuse a gift. In her opinion, something like giving a horse or writing lessons is very different than offering to pay for a stack of firewood.
Éomund has a necklace that belonged to his father. Grimthain gave it to him at his father's funeral/memorial in Edoras after the end of Southern Storm and Northern Wind campaign.
Éomund entered the cavalry a few years later than most young boys due to his mother’s reluctance and his delayed education/development. Grimthain didn’t actively encourage Éomund to join the cavalry. He just knew the boy looked up to him as a father figure, and made it clear that Éomund should choose how to live his life for himself, not for his mother. He never would have pushed Éomund towards the cavalry, but was quietly proud when he chose it for himself. Possibly inspired by all the stories Grimthain told him about Cavalry adventures and his father during their short times together.
On hearing that Éomund’s intended to join the cavalry (probably after an argument with his mother, definitely against her wishes, and possibly after him running away from home/being kicked out of his home) Grimthain immediately took emergency leave from the cavalry for family business. It was bad timing for Grimthain, who had just learned that there were potentially traitors among his subordinates at the Helm’s Deep barracks (see ‘Allacan’ below) but in his mind his oath to Éomund’s father took precedence over saving his own reputation.
He immediately attended on Éomund and escorted him to Meduseld to sign up for the cavalry. He had hoped the journey would give them a chance to bond, but the boy barely spoke more than two words outside the necessary during the whole journey and it was mostly limited to the older man providing practical guidance on what to expect when Éomund enrolled in the cavalry, such as traditional pranks and expectations regarding his conduct. So it was that Grimthain did not tell Éomund that he intended to request a transfer to Meduseld Eored - and take a demotion if necessary - so he could be on hand to support the boy, and instead decided to put himself in the capital ready for if the young man needed him but otherwise let the lad do things on his own, his own way. Grimthain was afraid his own affection and concern for the boy would be interpreted as more mollycoddling, and did not want to alienate Éomund from possibly the only friendly family that either of them still had; each other.
On arriving at Meduseld, Grimthain discovered that Allacan had requested the transfer to Meduseld Eored on his behalf and it had already been approved by the First Marshal Shivased, without any demotion. However Grimthain was called to his new duties (and Éomund summoned to his training) before Grimthain could tell the younger man about his transfer and moving home to Meduseld.
Éomund probably does not even realise Grimthain is still in Edoras and likely suspects he has already returned to his old post as Helm’s Deep Watchmaster. Éomund will probably be very surprised to see Grimthain’s name on the Meduseld roster, or spot him in the Dragon Room with the Meduseld soldiers.
Grimthain has been care-taking Éomund’s father’s sword, waiting for the right time to present it to his son. He will do so with great respect and ceremony when it seems Éomund has earned it; probably after he finishes his cavalry training.
(Someone who knows one or both of them well might realise there is a relationship between Éomund and Grimthain, but only with research and/or a keen skill in deduction.)
-
Leigh
Grimthain's relationship with Éomund's mother and Éodred's wife has always been strained; they are too alike but approached problems in different ways which always led to disagreements. Both were fiercely loyal people who bury their emotions and aren't always the most diplomatic, but where Leigh was forceful and fought for what she want, Grimthain was more passive and let others lead. In his youth, Grimthain used to refer to the beautiful but fierce Leigh as the dreaded wildcat of Wilderwood when speaking of her with Éodred, a nickname that he later gave to the kitten he gifted to Leigh many years later as a private joke to himself (Leigh has never suspected that it was an old title for herself).
For many years Leigh blamed Grimthain for convincing Éodred to answer the cavalry summons to the Southern Storm and Northern Wind campaign and ultimately his death on the field of battle, and Grimthain never denied that the fault was his. Fiercely protective of Éomund, she resented Grimthain's attempts to prepare him for a life that might include the cavalry and so their relationship grew increasingly strained right up until the point when Éomund defied his mother by deciding to join the cavalry and Leigh threw him out of her home. Since Éomund's successful entry into the cavalry and learning of his decision to join the Eastmark Éored far from his homelands, Grimthain has been growing increasingly worried about how Leigh is faring and intends to return to her for a visit, share the news of her son's successes and attempt one last time to re-build some form of relationship with her, hoping to provide for her now that she is alone by funding the farm with his cavalry savings - if she will accept it.
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Allacan
Grimthain only recently met Allacan, when he was the Watchmaster at Helm’s Deep in command of the cells in which Cuthbert
(Rowena’s evil NPC) was being held. Allacan was ordered by Rowena to interrogate Cuthbert for information. Instead, after designing a complicated plot to convince Cuthbert that she had murdered the guard on watch and was actually a recruiter from Mordor interested in liberating him in return for information on his capabilities... she executed him of her own whim, while there were no witnesses. After Allacan returned to Grimthain and confessed her loss of control and her belief she will be severely disciplined and dismissed from the cavalry, Grimthain confided in her his hatred of his commander and their insistence on keeping Cuthbert alive when Grimthain believed the man was a danger to the cavalry for as long as he remained alive. He also confided his desire to transfer to Meduseld Eored so he could be present during the enrolment and training of ‘someone dear to him’, but did not specify who. Grimthain wrote a report to the marshals about Allacan’s performance and suggested her actions were not wholly insubordinate. In return, Allacan suggested he be transferred to Meduseld because he ‘deserved a chance to get out of the stuffy office job’ and the Eored could do with a sub-commander. First Marshal Shiva approved the transfer, but he never knew of the same until he arrived in Meduseld ready to make his own request in person, and by then Éomund had already enlisted and it was too late to tell his ward about the transfer or make arrangements to move his belongings to Edoras before he was called to his new duties.
Allacan and Grimthain are comrades and acquaintances who respect each other, but nothing more. They have assisted each other professionally and personally and both consider all debts paid and the slate clean. Grimthain has no idea about failed Allacan’s attempt to save his best friend’s life during the Southern Storm/Northern Wind campaign.
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Gwai
Grimthain has only in the last few days met his Marshal, the recently promoted Third Marshal of the Mark, but after seeing how she greeted her subordinates and especially how she treated Audley’s potential disclosure regarding harassment and abuse, and her good natured pranking of Éomund after he was responsible for giving her a black eye, she has quickly risen in his regard to someone who believes to be honourable and fair.
Despite the brevity of their initially interaction, her presence had unexpectedly rekindled emotions that Grimthain had thought he would never feel again and had warmed his heart; his read of her was that she was firm but fair, sympathetic but expecting some reparation for wrongdoings, commanding but with a sense of humour. He told himself it would be an honour to serve beneath her, and tried initially to insist to himself that this was all his emotions on the matter were, although he will soon enough have to concede that actually has quite a big crush on his commander, and is still figuring out exactly what he should be doing about it.
- Aldith
(Taethowen)
Currently the head washerwoman at the Hornburg, she was born and raised in Éodred/Éomund's home village of Sceornbeorg. One of the only locals schooled in reading and writing, Grimthain hired her to tutor Éomund in scholarly skills. He hired Aldith because he found her to be charismatic, likeable, unthreatening person, and someone he thought could get past Leigh’s blunt attitude and might even make friends with her. He holds in high regard; “She got along with Leigh despite being hired by me, that makes her a Demi-god in my opinion!”
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Sigrid (Winddancer)
Grimthain met Sigrid many years after the Child-Snatching incident when he overheard her speaking of it to Éolath in the Horse and Rider Inn. He was horrified to discover that she was the only survivor of the village from where the children had been taken, and had spent the last 8 years attempting to discover their fate. Evidently, after the traumatised Grimthain had been relieved of duty on his return to Helm's Deep after the failed rescue mission, his subordinate - themselves likely shaken and shocked by the experience - had omitted to make a formal report that might have later been available to Sigrid on request. Grimthain's guilt that he had failed to rescue the children was compounded by remorse that his mental instability had inadvertently led to her wasting many years of her life (and the last few years of her childhood) on a futile search. He told her the true fate of the children and gave directions both to the site where they had died and the location of their mounds, as well as confessing his own belief that their deaths had been his fault for not rescuing them sooner, or perhaps pursuing real child-snatchers with less fervour. He sought her forgiveness by stating “For my part in that failure, I am sorry. Deeply sorry, and though I do not expect you to be able to find it in your heart to forgive me, I hope perhaps my tale has offered you some semblance of closure.” Sigrid expressed her thanks for his efforts and for ensuring the children were all laid to rest properly, and he interpreting this as her forgiveness. This event was one of those experiences that helped Grimthain to finally begin putting his demons of the past to rest and began a notable change in the old veterans demeanour and attitude.
Grimthain feels partially responsible for Sigrid's lost youth, and is very conscious that she has no remaining family and likely few friends. Being himself an orphan, he can appreciate the difficulty of being raised without at least a father figure, and so he has attempted to reach out to Sigrid as a support and friend, and in the event that she is consensual he will likely treat her with the respect and support akin to a foster-daughter. He has written to her expressing that should she ever find herself in need of aid or coin or support, that he would be there for her, and has also provided her with an open invitation to his home.
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Éolath
[To be completed on conclusion of the current Horse and Rider Inn thread]
Hobbies
Grimthain rarely socialises with people outside work and often struggles in less formal environments. Raised within the cavalry, he enjoys structure and routine, and productive tasks.
He is a keen card player, playing with a Rohirric deck (instead of Jack, Queen, King it is Gelding, Mare, Stallion, the Ace is Foal, and the suits are river, forest, field and mountain). He knows a variety of games (both solo and multiplayer) and often runs games nights for his cavalry comrades. He does not approve of gambling, so when playing these games he uses his button collection in place of currency, with the larger or shinier buttons being worth a greater value. He would give out a fair portion to each player at the beginning of each gaming session and collect them all back in afterwards (not letting anyone leave until he had counted back all his precious buttons). He would often spend his own cavalry pay on small prizes for each game-night victor, so that they would have something to take home as a prize, and these gifts would often be practical tools that would encourage personal development.
The cards with which he plays do not have letters, but
do have numbers, and he used the games-nights as teaching sessions to educate his soldiers on how to count, and the buttons as currency were used to teach people how to do basic mathematics. He also improved his insight skills while playing; developing a keen eye for people’s ‘tells’ and using each session as an opportunity to judge the character and mood of his comrades.
Cherished Possessions
- Norman, his horse; one of the cavalry mounts assigned to him who he took a particular liking to and later purchased
- Patched blanket
- Pile of rocks
- Two Rohirric playing card decks
- A large leather pouch containing his button collection (42 in total)
- A fine silver-looking thimble
(actually made from mithril)
- A set of five sewing needles of various thicknesses, including a leather stitching needle
- Two reels of strong thread
- One coil of leather cord
- A stitching awl
- A skiver
- A leather hole-punch
- A hoofpick
- A grooming set (including tweezers, fine scissors and a shaving knife)
- A whet-stone
-
Éodred’s sword
Among Grimthain’s most cherished possessions are an old, patched blanket and pile of rocks. The blanket is the only belonging he has left from his parents, and the pile of rocks are one stone for each of the cavalry families that fostered him as a child, taken from their homestead or close by it.
He also two Rohirric playing card decks (instead of Jack, Queen, King it is Gelding, Mare, Stallion, the Ace is Foal, and the suits are river, forest, field and mountain). The first of these is badly worn, with a number of cards damaged or faded that he keeps for sentimental reasons, the second is a newer set that he commissioned to continue running game-nights after his first set had become so well used that someone with a good memory could recognise cards from the back by recalling the a characteristic fold or tear.
He collects buttons, which are rare and expensive in Rohan, and has a sizeable collection for a Rohir (42). He uses these during gaming sessions in place of coin and to help teach his soldiers to count. On occasion buttons have been lost (or stolen) and he is now exceedingly observant to count all the buttons back at the end of each session before allowing anyone to leave.
Because of his poor background and thrifty nature, Grimthain is particularly careful to maintain what little clothing and belongings he has and protect them against wear and tear. He taught himself to work a needle and thread to preserve his clothes and has over the years invested in a variety of tools to enable him to do simple repairs and improvements on cloth and leather.
He also currently has possession of Éodred’s sword, but it is only in his safekeeping until such a time as Éomund has completed his cavalry training, when it will be presented to the young man. He used to have possession of Éodred’s sword, safekeeping it from Leigh for fear that she would dispose of it, but he has recently presented the sword to his son Éomund in the Throne Room before King Éomer and Lady Éowyn to mark the momentous occasion of him having completed his cavalry training and making of his oath.
Mentality and Characteristics
Grimthain is loyal to a fault, and a firm believer in maintaining the chain of command. He knows from experience that senior officers often have to make difficult orders and sometimes know things that their soldiers do not, so he trusts to his commanders to make the right decision even when their reasoning is not clear or appears wrong. He would likely never question the wisdom of a superior’s commands, even privately, and struggles to provide feedback to his superiors when asked to comment on their performance or asked for a second opinion; his default attitude is respectful obedience, and so he is not best suited to advisory ranks or senior command/second in command roles, but makes an excellent sergeant and enforcer of orders given by another. He rigidly follows orders - even those he does not agree with - without question, and will firmly rebuke any insubordination.
Being unable to serve his best friend’s family as he wishes, for the last few years he has buried himself in his work and the cavalry. He is organised and efficient; an educated man who does not shirk less pleasurable duties. His command style is calm, patient, and understanding. He expects loyalty and discipline, but he is known for never giving an order to anyone that he would not himself be willing to perform, and often engages in even the most menial tasks and unpopular shifts to prove this. For this reason he is respected and admired by his subordinates.
He is a particularly astute judge of character and after years of being Watchmaster often spots the early signs of troubling behaviour others do not. However he is uncomfortable by emotional conflict, and prone to hide behind the rigidity of commands. He does not like large amounts of responsibility and feels uncomfortable with the concept of any command rank above Aethelwigend, but he has proven himself time and again as a capable and well respected commander of smaller units such as corthor and patrols.
Grimthain struggles to express his emotions and rarely talks about his own grief, he has thus not processed it. He puts the safety and happiness of others before himself. He is kind and empathetic with others, slow to anger, and often positions himself as a protective father-figure to particularly young recruits.
The man has been living in a trap of his own guilt for years. Once Éomund thrives and is happy
[and especially if he learns he was not to blame for Éodred’s death], he’ll finally learn to forgive himself and start searching out his own happiness. The process had already begun, and the more independent Éomund becomes, the more Grimthain re-discovers how to cherish life and live selfishly.
[As a player I am excited to have him learn how to forgive himself, and go from stern and serious older man to embarrassing father figure who gets drunk and dad-dances at Éomund’s promotion party. Who knows, he may even find a way to retire from the cavalry and lead a life focussed more on enrichment and happiness than duty and honour.
Pivotal character moments
[relevant posts:-
-
Flash-back to Helm’s Deep and his vow to protect Éodred’s family
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The day Éomund went missing from Helm's Deep and his
later attempt to make up for his poor reaction
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Regarding his most cherished possessions being mementos from his childhood (also mentioned
here)
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Southern Storm and Northern Wind XVII (old plaza) regarding Éodred’s death
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His report to the Marshals on Allacan’s re-joining task
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His confession to Sigrid and
her subsequent forgiveness of him triggering a new start
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His first letter to Sigrid inviting her to see him as ‘found-family’
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Presenting his ‘new’ self in the Throne Room and petitioning King Éomer
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Presenting Éodred's sword to Éomund
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Processing an emotional breakdown after discovering Éodred wrote a letter to him before his passing, and resolving to make a new life for himself
Æthelwigend of the Meduseld Éored